After two years of work towards increasing adults’ literacy, numeracy and transversal skills through gamified museum methodologies, our journey is finally ending. Through this project, we aimed to improve and increase the quantity of high-quality learning materials adapted to the needs of people with low skills. We developed mathematical resources with a gamified and non-formal […]
Category Archives: News
Date: December 5th, 2023 An exciting collaboration for our Numeric[All] project took place in Cyprus in December. Our partner from Cyprus, Citizens In Power(CIP), in collaboration with the Cyprus Securities and Exchange Commission’s (CYSEC) and the CFA Society Cyprus, joined their forces and held a live interactive exhibition. A unique and engaging endeavour which aimed […]
When we began to collect data about Adult Education in Spain, with the aim of contributing to the creation of the first product of the Numeric All project, we verified that on this topic – and in the specific field of mathematics teaching – there were by initiating initiatives within the Catalan sphere, but with […]
In the rapidly evolving landscape of education, the need for diverse and inclusive teaching aids has become paramount. Customization allows educators to address the unique learning needs of every student, especially those who may not benefit from traditional methods. One of the revolutionary technologies paving the way for such individualized learning is 3D printing. To […]
The Portuguese Mathematical Society, together with Associação Ludus, organized an official teacher training 25-hour course, which took place on May 20th, June 17th, and June 24th, and was run by Jorge Nuno Silva. The title of the course was “Recreational Mathematics for Teachers”. Among the many subjects addressed (Alcuin’s and Fibonacci’s Problems, Mathematical Puzzles, Pigeon-hole […]
From the 30th of May to the 2nd of June a meeting of the members of the Numeric[all] project took place at the MMACA in Cornellà, Catalonia. The main objectives of the meeting were to review the blueprints, boards and instructions of the DIY creation kit associated to each of the 16 modules of the […]
The assumption that some brains are pre-programmed to be good at mathematics, while others are not, has long been shared by students, teachers and parents all over the world, persuading those who struggled with maths in school that there would never be anything they could do to improve themselves. However, it is a wrong assumption […]
The progress in creating the prototypes of the gamified mobile museum and 3D printing… On the third transnational meeting in Athens, the partners came together to try out the 16 prototypes created under the second project result, the gamified mobile museum. We are excited to share with you some pictures from our experience testing the […]
Nowadays, the technological advancement has provoked a radical change in the field of adult education. The introduction of technologically upgraded methods has ameliorated the quality of the educational provision, as well as the transformation of the educational procedure into a more flexible experience, tailored to the needs of the learners[i]. Upskilling learners through the development […]
The conference was held by the historical Institute Henri Poincaré, in Paris. Its program highlights included a panorama of new maths museums, innovation in maths museums and outreach, and maths communication networks and community building. Therefore, the participation of the Numeric[all] partners was not surprising. The meeting was very interesting, addressing topics that we should not ignore in […]
- 1
- 2